Basic Editing - Learn about the powerful Visual Studio Code editor.vscode/launch.json file in your project and add a new debugger configuration for an IP endpoint you control: Next steps If you want to debug a Unity standalone player, the easiest way is to use the Attach Unity Debugger command.Īlternatively, you can modify the. In the image below, you can see VS Code showing hover context, peeking references, and more.īy default, your Unity project is setup with a debugger configuration to attach the Unity debugger to the Unity Editor instance opened on the project. Two topics that will help you are Basic Editing and C#. Here is a list of some of the things you can expect: Double-clicking on a C# script in Unity will open Visual Studio Code. You are now ready to start editing with Visual Studio Code. Open up Unity Preferences, External Tools, then select Visual Studio Code as External Script Editor. Note: The Visual Studio Code Editor package published by Unity is a legacy package from Unity that is not maintained anymore. Make sure the Visual Studio Editor package is upgraded to 2.0.20 or above. The Unity extension for Visual Studio Code depends on the Visual Studio Editor Unity Package. Set up Unity Update the Visual Studio Package Installing the Unity extension installs all its dependencies required to write C# with Visual Studio Code, including the C# Dev Kit. The Unity extension is published by Microsoft. For additional details on installing extensions, read Extension Marketplace. Next, install the Unity for Visual Studio Code extension from the Visual Studio Marketplace. If you haven't already done so, install Visual Studio Code. You will need at least Unity 2021 installed. Read on to find out how to configure Unity and your project to get the best possible experience. If you're looking for resources to learn Unity, check out the learning section of the Unity website. If you're looking for resources to learn C#, check out our C# curriculum. This guide will help you make Unity and Visual Studio Code work together. Visual Studio Code makes it easy to write and debug your C# scripts for Unity. Configure IntelliSense for cross-compiling.The Links section contains links to Unity Learn guides and tutorials, along with a link to the Unity Community homepage.Ĭlick the Read More button to the right of the link description to open it in a new internet browser window. To cancel an active download, click the X button to the right of the progress bar (highlighted here in red) Links The Links section of the Learn tab When downloading tutorials or resources, you can cancel the download by clicking the X button to the right of the progress bar (shown in the screenshot below). The Resources section in the Learn tab showing the Launch button, highlighted in red Canceling a download Unity then automatically creates and opens a Project containing the downloaded Assets. To use these Assets in a Project, click the Launch button (shown in the screenshot below). Unity then automatically downloads all of the Assets included in your chosen Asset Package. To download an Asset Package from the Learn tab, click the Download button to the right of the Asset Package you want to download. Asset Packages contain resources such as 3D models, Particle effects, and pre-made scripts that you can use to quickly build Projects. The Resources section contains links to Asset Packages that can be imported into your Project. Resources The Resources section of the Learn tab You can follow your chosen tutorial on the Unity Learn website. When the download has finished, click the Start button to automatically create and open a new Project that contains all of the resources you need to follow the tutorial. Unity then downloads all of the required Assets for the tutorial Project you have selected. To download and import a tutorial Project into Unity, click the Download button to the right of the relevant Project. To access the video guides and full tutorials, click the Read More button to the right of the Project you want to know more about. The Tutorials section contains a list of tutorial Projects that you can import into Unity.Įach tutorial includes written and video guides, along with a full example Project and all the resources you need to complete the Project yourself. Tutorials The Tutorials section of the Learn tab The Get Started section contains a short welcome video that introduces the resources available to you as a Unity developer. The Learn tab is split into four sections: The Home window with the Learn tab selected The Home window can also be accessed from within the Editor by navigating to File > New Project. The Learn tab is visible in the Home window after Unity is opened. The Learn tab in the Home window gives you access to a variety of tutorials and learning resources (including example Projects that you can import directly into Unity) to help you get started with Unity.
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